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The NEW Pong Game V13.2.1
An interesting implemnettaion of the pong game
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This is the complete list of members for SquareBall, including all inherited members.
ball_size | BallBase | protected |
BallBase(float size=35.0f) | BallBase | |
boundaries() const | BallBase | virtual |
color | BallBase | protected |
game_mode | BallBase | protected |
get_color() const | BallBase | |
get_game_mode() const | BallBase | |
get_pos_x() const | BallBase | |
get_pos_y() const | BallBase | |
get_vel_x() const | BallBase | |
get_vel_y() const | BallBase | |
pos_x | BallBase | protected |
pos_y | BallBase | protected |
random_direction_angle() | BallBase | |
render_object(SDL_Renderer *renderer) override | SquareBall | virtual |
reset() | BallBase | virtual |
set_color(const SDL_Color &new_color) | BallBase | |
set_game_mode(int mode) | BallBase | |
set_position(float x, float y) | BallBase | |
set_velocity(float velX, float velY) | BallBase | |
SquareBall() | SquareBall | |
update(float travel_time, class Paddle *paddle1, class Paddle *paddle2, User *player1, User *player2) | BallBase | virtual |
vel_x | BallBase | protected |
vel_y | BallBase | protected |
~BallBase() | BallBase | virtual |