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The NEW Pong Game V13.2.1
An interesting implemnettaion of the pong game
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This is the complete list of members for Paddle, including all inherited members.
get_inverse_power_active() const | Paddle | |
get_is_left() const | Paddle | |
get_pos_x() const | Paddle | |
get_pos_y() const | Paddle | |
get_racket_height() const | Paddle | |
get_racket_speed() const | Paddle | |
get_racket_width() const | Paddle | |
inverse_power_active | Paddle | private |
is_left | Paddle | private |
multiplier | Paddle | private |
Paddle(int x, bool on_the_left_side) | Paddle | |
pos_x | Paddle | private |
pos_y | Paddle | private |
racket_height | Paddle | private |
racket_speed | Paddle | private |
racket_width | Paddle | private |
rectangle() const | Paddle | |
render_object(SDL_Renderer *renderer) | Paddle | |
set_inverse_power_active(bool power_active) | Paddle | |
set_pos_x(float x) | Paddle | |
set_pos_y(float y) | Paddle | |
set_racket_height(float height) | Paddle | |
update(float travel_time) | Paddle |